![]() ![]() San Diego still has a talented roster with a lineup that includes Fernando Tatis Jr., Manny Machado and Xander Bogaerts. The franchise has been in cost-cutting mode since. The Padres had the third-highest payroll in baseball last season at $258 million, but finished 82-80 and missed the playoffs. For me, we're worried about what we have, not what we don't have.” I don't think there's any offseason that's the same, because it's a different pool of players. “Everybody has a different perspective,” Angels GM Perry Minasian said. The Boston Red Sox have been fairly quiet, too, and third baseman Rafael Devers said Tuesday his team could use some help. The Los Angeles Angels and San Diego Padres are two teams that have spent big in the past, but seem to be taking a more cautious approach in 2024. We're looking to help build our team any way we can and we've ended up getting a couple of deals done.” "I feel like we've made a decent amount of transactions. “I can't answer for everybody else," Hazen said. ![]() The defending National League champion Arizona Diamondbacks were also among the teams active early, signing lefty Eduardo Rodriguez to an $80 million, four-year deal.ĭ-backs general manager Mike Hazen said he didn't want to speculate on other teams' strategies. This year's free-agent market peaked in December, when the Los Angeles Dodgers spent more than $1 billion to sign two-way superstar Shohei Ohtani and right-handed pitcher Yoshinobu Yamamoto. ![]() “It ebbs and flows, but there have been years, like I remember I was in Cleveland, and we signed Nick Swisher and Michael Bourn late in camp,” Cubs general manager Carter Hawkins said. Nobody seemed particularly desperate to make moves. However, 15 of the 30 general managers who do were at Cactus League media day on Tuesday. Vogt - of course - doesn't make front-office decisions. Martinez, four-time Gold Glove third baseman Matt Chapman, two-time All-Star shortstop Tim Anderson and left-hander Jordan Montgomery, who helped the Rangers to a World Series title last fall. The resumes are impressive: two-time Cy Young Award-winning lefty Blake Snell, former MVP Cody Bellinger, six-time All-Star J.D. The guys Vogt is referring to are a half-dozen high-quality free agents who remain unsigned as the calendar nears March. But our game's at its best when the best players are on the field. "I don't know who is at fault, I don't know why, I don't need to know. A few other little bug fixes and usability improvements.“Those guys should be in camp," Vogt said.Also you don’t have to laboriously type in the exact file path to load in overlay images. But for everyone else, it’s really nice! Now you can actually save your polygon files wherever you want, name them, overwrite old ones, etc. If you want to use it on Linux just grab the repo from the commit before I did this. Unfortunately this breaks compatibility with Linux until Native Extensions are available for Linux. Native Save/Load Dialogs & broke Linux compatibility - I hooked up Sven’s Def-Diags extension to make saving polygon files and loading overlay images waaay nicer.Premultiplied image colors so transparency displays correctly.The files don’t need to be bundled in or any of that nonsense, it loads as fast as anything (about 32000x faster than my old code…), and it supports most jpegs (non-progressive ones), gifs, and possibly other formats? Way Better Image Loading! - Thanks to Britzl I learned I just need file:read() and image.load() to quickly and easily load images from disk and put them onto a GUI node.Here are screenshots of the editor and some of the resulting bodies in a Defold test project. Hold shift to snap vertices to an adjustable, even-pixel grid size.Highlights convex (and therefore invalid) vertices in red.Can still save polygons in the application folder if none of those work.Uses Def-Diags for native file dialogs on Windows and Mac, and tries to use Zenity on Linux.Load an image as a reference for your polygon (unscaled and centered at origin).So you no longer have to make a text file and write in vertex coordinates, in counter-clockwise order, by hand! Since it’s possible to use convex polygon collision shapes with Defold, but the Editor doesn’t yet support creating and editing them, I wrote a little program(with Defold) to fill that gap. ![]()
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